Mastiffs are impressive hounds prized by humanoids for their loyalty and keen Senses
. Mastiffs can be trained as guard dogs, hunting dogs, and war dogs. Halflings
and other Small humanoids ride them as mounts.
Keen Hearing and Smell
: The mastiff has advantage on Wisdom
(Perception) checks that rely on hearing or smell.
: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength
saving throw or be knocked prone.