: The jelly can move through a space as narrow as 1 inch wide without squeezing.Spider Climb
: The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.
: When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 Hit Points
. Each new jelly has Hit Points
equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.