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Habitat: Any; Treasure: Implements, Individual

Common performers include traveling storytellers, tavern musicians, local entertainers, and chorus members performing with veteran artists. These performers might be self-taught or in the early years of formal training. Most have a modest level of celebrity and two or three instruments or talents at which they excel.


Performers

From royal courts to village squares, skilled entertainers hone their talents and delight audiences. Some travel far, sharing tales and demonstrating mysterious arts. Others serve in the courts and theaters of great nations, cultivating celebrity and navigating the whims of patrons. Many hone professional secrets and magical flourishes, striving to make their performances truly unforgettable.

Use the following list of entertainers and roles to inspire the performers in your adventures:

  • Acrobat

  • Actor

  • Aerialist

  • Animal trainer

  • Athlete

  • Burlesque artist

  • Busker

  • Circus performer

  • Comedian

  • Contortionist

  • Dancer

  • Daredevil

  • Jester

  • Juggler

  • Magician

  • Mentalist

  • Mime

  • Minstrel

  • Mourner

  • Oral historian

  • Poet

  • Puppeteer

  • Ritualist

  • Stage fighter

  • Storyteller

  • Throat singer

  • Town crier

  • Trick rider

  • Vocalist

  • Wrestler

Welcome, one! Welcome, all! Welcome to the short, and welcome to the tall! Welcome angels, welcome fiends, welcome to all from walks between! Welcome to the Carnival!
—Tindal, carnival barker

Actions

Shortsword. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage.

Reactions

Uncanny Dodge. Trigger: The performer is hit by an attack roll. Response: The performer halves the damage (round down) it takes from that attack.


Performer

Medium or Small Humanoid, Neutral
  • Armor Class 13
  • Hit Points 27 (5d8 + 5)
  • Speed 30 ft.
  • Initiative +3 (13)
STR
12 (1)
DEX
16 (3)
CON
12 (1)
INT
13 (1)
WIS
14 (2)
CHA
16 (3)
  • Saving Throws Str +1, Dex +5, Con +1, Int +1, Wis +2, Cha +5
  • Skills Acrobatics 5, Athletics 3, Performance 7
  • Senses passive Perception 12
  • Languages Common plus one other language
  • Challenge 1/2 (100 XP)
  • Habitat Any
  • Treasure Implements, Individual
  • Gear Shortsword

Actions


  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., One Target. Hit: (1d6 + 3) Piercing damage.

Reactions


  • Uncanny Dodge. *Trigger:* The performer is hit by an attack roll. *Response:* The performer halves the damage (round down) it takes from that attack.
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