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Hungry Slimes and Magical Failures

Habitat: Underdark; Treasure: None

Psychic gray oozes exhibit violent psionic abilities. These oozes sometimes result from failed attempts to summon or create creatures linked to the Elemental Plane of Earth, like gargoyles or homunculi.


Gray Ooze

Gray oozes are predatory, corrosive slimes that blend in with stony surroundings.

Traits

Amorphous. The ooze can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Pseudopod. Melee Attack Roll: +3, reach 5 ft. Hit: 11 (3d6 + 1) Acid damage, and the target has Disadvantage on Intelligence saving throws until the end of the ooze’s next turn.

Psychic Crush. Intelligence Saving Throw: DC 10, one creature the ooze can see within 60 feet. Failure: 13 (3d8) Psychic damage.

Reactions

Mind Corrosion. Trigger: The ooze fails a saving throw against a spell or another magical effect created by a creature. Response: The triggering creature takes 3 (1d6) Psychic damage.


Psychic Gray Ooze

Medium Ooze, Unaligned
  • Armor Class 9
  • Hit Points 37 (5d8 + 15)
  • Speed 10 ft., Climb 10 ft.
  • Initiative +-1 (14)
STR
12 (1)
DEX
8 (-1)
CON
16 (3)
INT
10 (0)
WIS
6 (-2)
CHA
2 (-4)
  • Saving Throws Str +1, Dex -1, Con +3, Int +0, Wis -2, Cha -4
  • Skills Stealth 3
  • Damage Resistance Acid, Cold, Fire, Psychic
  • Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Prone, Restrained
  • Senses Blindsight 60 ft. , passive Perception 8
  • Languages None
  • Challenge 1 (200 XP)
  • Habitat Underdark
  • Treasure None
  • Amorphous. The ooze can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions


  • Pseudopod. Melee Weapon Attack: +3 to hit, reach 5 ft., One Target. Hit: (3d6 + 1) Acid damage. The target has Disadvantage on Intelligence saving throws until the end of the ooze’s next turn.
  • Psychic Crush. *Intelligence Saving Throw:* DC 10, one creature the ooze can see within 60 feet. *Failure:* 13 (or [[3d8]] (3d8)) Psychic damage.

Reactions


  • Mind Corrosion. *Trigger:* The ooze fails a saving throw against a spell or another magical effect created by a creature. *Response:* The triggering creature takes 3 (or [[1d6]] (1d6)) Psychic damage.
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