. The tiger has advantage on Wisdom
(Perception) checks that rely on smell.
. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw Attack
on the same turn, that target must succeed on a DC 14 Strength
saving throw or be knocked prone. If the target is prone, the tiger can make one bite Attack
against it as a Bonus Action
. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage. Claw
. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.