: The satyr has advantage on Saving Throws
and other magical Effects
: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.Shortsword
: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1 d6 + 3) piercing damage.Shortbow
: Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.Variant: Panpipes
: Gentle Lullaby. The creature falls asleep and is Unconscious
for 1 minute. The effect ends if the creature takes damage or if someone takes an action to shake the creature awake.