Scouts are
Skilled hunters and trackers who offer their
Services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide
Military reconnaissance.
Keen Hearing and Sight: The scout has advantage on
Wisdom (Perception) checks that rely on hearing or sight.
Multiattack: The scout makes two
Melee Attacks or two
Ranged Attacks.
Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow: Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.