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D&D 5th Edition

Compendium

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Shadow

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Traits

Amorphous: The shadow can move through a space as narrow as 1 inch wide without squeezing.

Shadow Stealth: While in dim light or Darkness, the shadow can take the Hide action as a Bonus Action. Its Stealth bonus is also improved to +6.

Sunlight Weakness: While in sunlight, the shadow has disadvantage on Attack rolls, Ability Checks, and Saving Throws.

Actions

Strength Drain: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or Long Rest.
If a non-evil Humanoid dies from this Attack, a new shadow rises from the corpse 1d4 hours later.

Attributes

AC
12
Alignment
Chaotic Evil
CHA
8
CON
13
Challenge Rating
1/2
Condition Immunities
Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
DEX
14
HP
16 (3d8+3)
INT
6
Immunities
Necrotic, Poison
Passive Perception
10
Resistances
Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing From Nonmagical Attacks
Roll 0
Strength Drain 1d20 + 4 2d6+2
STR
6
Senses
Darkvision 60 Ft.
Size
Medium
Skills
Stealth +4
Speed
40 ft.
Type
undead
Vulnerabilities
Radiant
WIS
10
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