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D&D 5th Edition

Compendium

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Stirge

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Actions

Blood Drain: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't Attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) Hit Points due to blood loss.
The stirge can detach itself by spending 5 feet of its Movement. It does so after it drains 10 Hit Points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.

Attributes

AC
14 (Natural Armor)
Alignment
Unaligned
CHA
6
CON
11
Challenge Rating
1/8
DEX
16
HP
2 (1d4)
INT
2
Passive Perception
9
Roll 0
Blood Drain 1d20 + 5 1d4+3
STR
4
Senses
Darkvision 60 Ft.
Size
Tiny
Speed
10 ft., fly 40 ft.
Type
beast
WIS
8
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