Soldiers and Scrappers
Habitat: Any; Treasure: Armaments
Warrior infantry might be trainees or rank-and-file troops. They are skilled at contending with commonplace, nonmagical threats.
Warriors are professionals who make a living through their prowess in battle. They might be skilled in using a variety of tactics or trained to take advantage of unusual battlefields. Warriors often work together, whether in armies or in teams with deliberate goals.
Roll on or choose a result from the Warrior Roles table to inspire the creation of different sorts of warriors.
1d10 |
The Warrior Is ... |
---|---|
1 |
A bodyguard who protects a noble. |
2 |
A cavalry officer with an unusual steed. |
3 |
A crusader who fights for a divine cause. |
4 |
A duelist who claims to be unbeatable. |
5 |
A gate guard who asks nonsensical questions. |
6 |
A grizzled veteran who trains new recruits. |
7 |
A hunter skilled at slaying specific monsters. |
8 |
A retired general who is weary of battle. |
9 |
A volunteer with a homemade weapon. |
10 |
A young mercenary trying to prove their skill. |
Make way, evil! I’m armed to the teeth and packing a hamster!
—Minsc, hero of Baldur’s Gate
Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.