A worg is an evil predator that delights in hunting and devouring creatures weaker than itself. Cunning and malevolent, worgs roam across the remote Wilderness
or are raised by Goblins
. Those creatures use worgs as mounts, but a worg will turn on its rider if it feels mistreated or malnourished. Worgs speak in their own language and Goblin
, and a few learn to speak Common
Keen Hearing and Smell
: The worg has advantage on Wisdom
(Perception) checks that rely on hearing or smell.
: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength
saving throw or be knocked prone.