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D&D 5th Edition

Compendium

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Worg

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A worg is an evil predator that delights in hunting and devouring creatures weaker than itself. Cunning and malevolent, worgs roam across the remote Wilderness or are raised by Goblins and Hobgoblins. Those creatures use worgs as mounts, but a worg will turn on its rider if it feels mistreated or malnourished. Worgs speak in their own language and Goblin, and a few learn to speak Common as well.

Traits

Keen Hearing and Smell: The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Attributes

AC
13 (Natural Armor)
Alignment
Neutral Evil
CHA
8
CON
13
Challenge Rating
1/2
DEX
13
HP
26 (4d10+4)
INT
7
Languages
Goblin, Worg
Passive Perception
14
Roll 0
1d20 + 5 2d6+3
STR
16
Senses
Darkvision 60 Ft.
Size
Large
Skills
Perception +4
Speed
50 ft.
Type
monstrosity
WIS
11
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