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D&D 5th Edition

Compendium

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Xorn

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Traits

Earth Glide: The xorn can Burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

Stone Camouflage: The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Treasure Sense: The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.

Actions

Multiattack: The xorn makes three claw attacks and one bite Attack.

Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.

Claw: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Attributes

AC
19 (Natural Armor)
Alignment
Neutral
CHA
11
CON
22
Challenge Rating
5
DEX
10
HP
73 (7d8+42)
INT
11
Languages
Terran
Passive Perception
16
Resistances
Piercing And Slashing From Nonmagical Weapons That Aren't Adamantine
Roll 0
Bite 1d20 + 6 3d6+3
Roll 1
Claw 1d20 + 6 1d6+3
STR
17
Senses
Darkvision 60 Ft., Tremorsense 60 Ft.
Size
Medium
Skills
Perception +6, Stealth +3
Speed
20 ft., burrow 20 ft.
Type
elemental
WIS
10
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