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D&D 5th Edition

Compendium

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Young Gold Dragon

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Traits

Amphibious: The dragon can breathe air and water.

Actions

Multiattack: The dragon makes three attacks: one with its bite and two with its claws.

Bite: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.

Claw: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Breath Weapons (Recharge 5-6): The dragon uses one of the following breath Weapons.
Fire Breath. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based Attack rolls, Strength Checks, and Strength Saving Throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Attributes

AC
18 (Natural Armor)
Alignment
Lawful Good
CHA
20
CON
21
Challenge Rating
10
DEX
14
HP
178 (17d10+85)
INT
16
Immunities
Fire
Languages
Common, Draconic
Passive Perception
19
Roll 0
Bite 1d20 + 10 2d10+6
Roll 1
Claw 1d20 + 10 2d6+6
Roll 2
Fire Breath 1d20 + 0 10d10
STR
23
Saving Throws
Dex +6, Con +9, Wis +5, Cha +9
Senses
Blindsight 30 Ft., Darkvision 120 Ft.
Size
Large
Skills
Insight +5, Perception +9, Persuasion +9, Stealth +6
Speed
40 ft., fly 80 ft., swim 40 ft.
Type
dragon
WIS
13
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