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D&D 5th Edition

Compendium

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Orc

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Traits

Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Attributes

AC
13 (Hide Armor)
Alignment
Chaotic Evil
CHA
10
CON
16
Challenge Rating
1/2
DEX
12
HP
15 (2d8+6)
INT
7
Languages
Common, Orc
Passive Perception
10
Roll 0
1d20 + 5 1d12+3
Roll 1
1d20 + 5 1d6+3
STR
16
Senses
Darkvision 60 Ft.
Size
Medium
Skills
Intimidation +2
Speed
30 ft.
Type
humanoid (orc)
WIS
11
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