Keen Smell: The panther has advantage on
Wisdom (Perception) checks that rely on smell.
Pounce: If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw
Attack on the same turn, that target must succeed on a DC 12
Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite
Attack against it as a bonus
Action.
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.