: The panther has advantage on Wisdom
(Perception) checks that rely on smell.Pounce
: If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw Attack
on the same turn, that target must succeed on a DC 12 Strength
saving throw or be knocked prone. If the target is prone, the panther can make one bite Attack
against it as a bonus Action
: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.Claw
: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.