D&D 5th Edition

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Protection from Evil and Good

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Until the spell ends, one willing creature you touch is protected against certain types of creatures - Aberrations, Celestials, Elementals, fey, Fiends, and Undead.

The protection grants several benefits. Creatures of those types have disadvantage on Attack rolls against the target. The target also can't be Charmed, Frightened, or possessed by them. If the target is already Charmed, Frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.

Attributes

CastNum
2
p
*
#
8
Casting Time
1 action
p
*
#
8
Category
Spells
p
*
#
8
Classes
Cleric, Paladin, Warlock, Wizard
p
*
#
8
Components
V S M
p
*
#
8
Concentration
Yes
p
*
#
8
Duration
Up to 10 minutes
p
*
#
8
DurationNum
5
p
*
#
8
Level
1
p
*
#
8
Material
Holy water or powdered silver and iron, which the spell consumes
p
*
#
8
Name
Protection from Evil and Good
p
*
#
8
Range
Touch
p
*
#
8
RangeNum
-7
p
*
#
8
School
Abjuration
p
*
#
8
Target
One willing creature you touch
p
*
#
8
description
Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.
The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can’t be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.
p
*
#
8
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