D&D 5th Edition

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Ray of Frost

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A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell Attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.

The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Attributes

Casting Time
1 action
Classes
Sorcerer, Wizard
Components
V S
Damage
1d8
Damage Type
Cold
Duration
Instantaneous
Level
0
Name
Ray of Frost
Range
60 feet
School
Evocation
Spell Attack
Ranged
Target
A creature within range