A
Sphere of shimmering force encloses a creature or object of Large size or smaller within range. An unwilling creature must make a
Dexterity saving throw. On a failed save, the creature is enclosed for the
Duration.
Nothing, not physical
Objects, energy, or other spell
Effects, can pass through the barrier, in or out, though a creature in the
Sphere can breathe there. The
Sphere is immune to all damage, and a creature or object inside can't be damaged by
Attacks or
Effects originating from outside, nor can a creature inside the
Sphere damage anything outside it.
The
Sphere is weightless and just large enough to contain the creature or object inside. An enclosed creature can use its
Action to push against the sphere's walls and thus roll the
Sphere at up to half the creature's speed. Similarly, the globe can be picked up and moved by other
Creatures.
A
Disintegrate spell targeting the globe destroys it without harming anything inside it.