of shimmering force encloses a creature or object of Large size or smaller within range. An unwilling creature must make a Dexterity
saving throw. On a failed save, the creature is enclosed for the Duration
Nothing, not physical Objects
, energy, or other spell Effects
, can pass through the barrier, in or out, though a creature in the Sphere
can breathe there. The Sphere
is immune to all damage, and a creature or object inside can't be damaged by attacks or Effects
originating from outside, nor can a creature inside the Sphere
damage anything outside it.
is weightless and just large enough to contain the creature or object inside. An enclosed creature can use its action to push against the sphere's walls and thus roll the Sphere
at up to half the creature's speed. Similarly, the globe can be picked up and moved by other creatures.
spell targeting the globe destroys it without harming anything inside it.