D&D 5th Edition
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Rhinoceros
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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!
Traits
Charge: If the rhinoceros moves at least 20 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.Actions
Gore: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.Attributes
AC
11 (Natural Armor)
Alignment
Unaligned
CHA
6
CON
15
Challenge Rating
2
DEX
8
HP
45 (6d10+12)
INT
2
Passive Perception
11
Roll 0
Gore
1d20 + 7
2d8+5
STR
21
Size
Large
Speed
40 ft.
Type
beast
WIS
12
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