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D&D 5th Edition

Compendium

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Satyr

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Traits

Magic Resistance: The satyr has advantage on Saving Throws against Spells and other magical Effects.

Actions

Ram: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.

Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1 d6 + 3) piercing damage.

Shortbow: Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Attributes

AC
14 (Leather Armor)
Alignment
Chaotic Neutral
CHA
14
CON
11
Challenge Rating
1/2
DEX
16
HP
31 (7d8)
INT
12
Languages
Common, Elvish, Sylvan
Passive Perception
12
Roll 0
Ram 1d20 + 3 2d4+1
Roll 1
Shortsword 1d20 + 5 1d6+3
Roll 2
Shortbow 1d20 + 5 1d6+3
STR
12
Size
Medium
Skills
Perception +2, Performance +6, Stealth +5
Speed
40 ft.
Type
fey
WIS
10
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