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D&D 5th Edition

Compendium

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Scout

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.

Traits

Keen Hearing and Sight: The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack: The scout makes two melee attacks or two ranged attacks.

Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow: Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Attributes

AC
13 (Leather Armor)
Alignment
Any Alignment
CHA
11
CON
12
Challenge Rating
1/2
DEX
14
HP
16 (3d8+3)
INT
11
Languages
Any One Language (Usually Common)
Passive Perception
15
Roll 0
1d20 + 4 1d6+2
Roll 1
1d20 + 4 1d8+2
STR
11
Size
Medium
Skills
Nature +4, Perception +5, Stealth +6, Survival +5
Speed
30 ft.
Type
humanoid (any race)
WIS
13
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