D&D 5th Edition
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Shambling Mound
Traits
Lightning Absorption: Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.Actions
Multiattack: The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.Slam: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Engulf: The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.
Attributes
AC
15 (Natural Armor)
Alignment
Unaligned
CHA
5
CON
16
Challenge Rating
5
Condition Immunities
Blinded, Deafened, Exhaustion
DEX
8
HP
136 (16d10+48)
INT
5
Immunities
Lightning
Passive Perception
10
Resistances
Cold, Fire
Roll 0
1d20 + 7
2d8+4
STR
18
Senses
Blindsight 60 Ft. (Blind Beyond This Radius)
Size
Large
Skills
Stealth +2
Speed
20 ft., swim 20 ft.
Type
plant
WIS
10
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