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D&D 5th Edition

Compendium

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Table of Contents

  • Attributes
  • Shatter
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    Shatter

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    A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.

    A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.

    At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

    Attributes

    Shatter

    2 Evocation
    • Casting Time: 1 action
    • Range: 60 feet
    • Target: A point of your choice within range
    • Components: V S M (A chip of mica)
    • Duration: Instantaneous
    • Classes: Bard, Sorcerer, Warlock, Wizard
    • A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn’t being worn or carried also takes the damage if it’s in the spell’s area.
    • At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.