Choose one creature with at least 1 hit point or nonmagical object that you can see within range. You transform the creature into a different creature, the creature into an object, or the object into a creature (the object must be neither worn nor carried by another creature). The transformation lasts for the Duration
, or until the target drops to 0 Hit Points
or dies. If you concentrate on this spell for the full Duration
, the transformation becomes permanent.
Shapechangers aren't affected by this spell. An unwilling creature can make a Wisdom
saving throw, and if it succeeds, it isn't affected by this spell.
Creature into Creature: If you turn a creature into another kind of creature, the new form can be any kind you choose whose Challenge
rating is equal to or less than the target's (or its level, if the target doesn't have a Challenge
rating). The target's game Statistics
, including mental Ability Scores
, are replaced by the Statistics
of the new form. It retains its Alignment
The target assumes the Hit Points
of its new form, and when it reverts to its normal form, the creature returns to the number of Hit Points
it had before it transformed. If it reverts as a result of dropping to 0 Hit Points
, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 Hit Points
, it isn't knocked Unconscious
The creature is limited in the ACTIONS
it can perform by the Nature
of its new form, and it can't speak, cast Spells
, or take any other Action
that requires hands or Speech
unless its new form is capable of such ACTIONS
The target's gear melds into the new form. The creature can't activate, use, wield, or otherwise benefit from any of its Equipment
Object into Creature: You can turn an object into any kind of creature, as long as the creature's size is no larger than the object's size and the creature's Challenge
rating is 9 or lower. The creature is friendly to you and your Companions
. It acts on each of your turns. You decide what Action
it takes and how it moves. The DM has the creature's Statistics
and resolves all of its ACTIONS
If the spell becomes permanent, you no longer control the creature. It might remain friendly to you, depending on how you have treated it.
Creature into Object: If you turn a creature into an object, it transforms along with whatever it is wearing and carrying into that form. The creature's Statistics
become those of the object, and the creature has no memory of time spent in this form, after the spell ends and it returns to its normal form.