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D&D 5th Edition

Compendium

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Spiritual Weapon

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You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.

As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.

The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell's effect resemble that weapon.

At Higher Levels: When you cast this spell using a spell slot 3rd level of or higher, the damage increases by 1d8 for every two slot levels above the 2nd.

Attributes

Add Casting Modifier
Yes
Casting Time
1 bonus action
Classes
Cleric
Components
V S
Damage
1d8
Damage Type
Force
Duration
1 minute
Higher Spell Slot Desc
When you cast this spell using a spell slot 3rd level of or higher, the damage increases by 1d8 for every two slot levels above the 2nd.
Higher Spell Slot Dice
.49
Higher Spell Slot Die
d8
Level
2
Name
Spiritual Weapon
Range
60 feet
School
Evocation
Spell Attack
Melee
Target
See text
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