D&D 5th Edition
Compendium
Type to search for a spell, item, class — anything!
Searches must be at least 2 characters.
*
Sprite
Actions
Longsword: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.Shortbow: Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
Heart Sight: The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
Invisibility: The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
Attributes
AC
15 (Leather Armor)
Alignment
Neutral Good
CHA
11
CON
10
Challenge Rating
1/4
DEX
18
HP
2 (1d4)
INT
14
Languages
Common, Elvish, Sylvan
Passive Perception
13
Roll 0
Longsword
1d20 + 2
1
Roll 1
Shortbow
1d20 + 6
1
STR
3
Size
Tiny
Skills
Perception +3, Stealth +8
Speed
10 ft., fly 40 ft.
Type
fey
WIS
13
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