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D&D 5th Edition

Compendium

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Swarm of Spiders

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Traits

Swarm: The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.

Spider Climb: The swarm can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense: While in contact with a web, the swarm knows the exact location of any other creature in contact with the same web.

Web Walker: The swarm ignores movement restrictions caused by webbing.

Actions

Bites: Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer.

Attributes

Swarm of Spiders

Medium swarm of tiny beasts, Unaligned
  • Armor Class 12 (Natural Armor)
  • Hit Points 22 (5d8)
  • Speed 20 ft., climb 20 ft.
STR
3 (-4)
DEX
13 (+1)
CON
10 (+0)
INT
1 (-5)
WIS
7 (-2)
CHA
1 (-5)
  • Damage Resistance Bludgeoning, Piercing, Slashing
  • Condition Immunities Charmed, Frightened, Paralyzed, Petrified, Prone, Restrained, Stunned
  • Senses Blindsight 10 Ft., passive Perception 8
  • Challenge 1/2 (100 XP)
  • Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.
  • Spider Climb. The swarm can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
  • Web Sense. While in contact with a web, the swarm knows the exact location of any other creature in contact with the same web.
  • Web Walker. The swarm ignores movement restrictions caused by webbing.

Actions


  • Bites (swarm has more than half HP). Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: (4d4) piercing damage.
  • Bites (swarm has half HP or less). Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: (2d4) piercing damage.