D&D 5th Edition
Compendium
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Thug
Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.
Mace: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow: Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Traits
Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated.Actions
Multiattack: The thug makes two melee attacks.Mace: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow: Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Attributes
AC
11 (Leather Armor)
Alignment
Any Non-good Alignment
CHA
11
CON
14
Challenge Rating
1/2
DEX
11
HP
32 (5d8+10)
INT
10
Languages
Any One Language (Usually Common)
Passive Perception
10
Roll 0
1d20 + 4
1d6+2
Roll 1
1d20 + 2
1d10
STR
15
Size
Medium
Skills
Intimidation +2
Speed
30 ft.
Type
humanoid (any race)
WIS
10
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