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D&D 5th Edition

Compendium

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Thug

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.

Traits

Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Multiattack: The thug makes two melee attacks.

Mace: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow: Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Attributes

AC
11 (Leather Armor)
Alignment
Any Non-good Alignment
CHA
11
CON
14
Challenge Rating
1/2
DEX
11
HP
32 (5d8+10)
INT
10
Languages
Any One Language (Usually Common)
Passive Perception
10
Roll 0
1d20 + 4 1d6+2
Roll 1
1d20 + 2 1d10
STR
15
Size
Medium
Skills
Intimidation +2
Speed
30 ft.
Type
humanoid (any race)
WIS
10
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