: If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves Attack
on the same turn, that target must succeed on a DC 14 Strength
saving throw or be knocked prone. If the target is prone, the horse can make another Attack
with its hooves against it as a bonus Action
: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.