: The xorn can Burrow
through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.Stone Camouflage
: The xorn has advantage on Dexterity
(Stealth) checks made to hide in rocky terrain.Treasure Sense
: The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.
: The xorn makes three claw attacks and one bite Attack
: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.Claw
: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.