D&D 5th Edition
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Young Blue Dragon
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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!
Actions
Multiattack: The dragon makes three attacks: one with its bite and two with its claws.Bite: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) lightning damage.
Claw: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Lightning Breath (Recharge 5-6): The dragon exhales lightning in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one.
Attributes
AC
18 (Natural Armor)
Alignment
Lawful Evil
CHA
17
CON
19
Challenge Rating
9
DEX
10
HP
152 (16d10+64)
INT
14
Immunities
Lightning
Languages
Common, Draconic
Passive Perception
19
Roll 0
Bite
1d20 + 9
2d10+5+1d10
Roll 1
Claw
1d20 + 9
2d6+5
Roll 2
Lightning Breath
1d20 + 0
10d10
STR
21
Saving Throws
Dex +4, Con +8, Wis +5, Cha +7
Senses
Blindsight 30 Ft., Darkvision 120 Ft.
Size
Large
Skills
Perception +9, Stealth +4
Speed
40 ft., burrow 20 ft., fly 80 ft.
Type
dragon
WIS
13
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