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D&D 5th Edition

Compendium

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Young White Dragon

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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Traits

Ice Walk: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.

Actions

Multiattack: The dragon makes three attacks: one with its bite and two with its claws.

Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.

Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Cold Breath (Recharge 5-6): The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.

Attributes

AC
17 (Natural Armor)
Alignment
Chaotic Evil
CHA
12
CON
18
Challenge Rating
6
DEX
10
HP
133 (14d10+56)
INT
6
Immunities
Cold
Languages
Common, Draconic
Passive Perception
16
Roll 0
Bite 1d20 + 7 2d10+4+1d8
Roll 1
Claw 1d20 + 7 2d6+4
Roll 2
Cold Breath 1d20 + 0 10d8
STR
18
Saving Throws
Dex +3, Con +7, Wis +3, Cha +4
Senses
Blindsight 30 Ft., Darkvision 120 Ft.
Size
Large
Skills
Perception +6, Stealth +3
Speed
40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
Type
dragon
WIS
11
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