Dungeon World
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Knight
Knight Solitary, Intelligent, Organized, Cautious
Sword (2d10kh1 Damage ) 12 HP 4 Armor
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What youngster doesn’t cling to the rail at the mighty joust, blinded by the sun on their glittering armor, wishing they could be the one adorned in steel and riding to please the King and Queen? What Peasant youth with naught but a loaf of bread and a lame sow doesn’t wish to trade it all in for the lance and the bright pennant? A Knight is many things—a holy Warrior, a sworn sword, a villain sometimes, too, but a Knight cannot help but be a symbol to all who see her. A Knight means something. Instinct: To live by a code
- Make a moral stand
- Lead soldiers into battle
Attributes
Armor
4
Attack Details
Attack Name
Sword
Attack Roll
2d10kh1
Description
What youngster doesn’t cling to the rail at the mighty joust, blinded by the sun on their glittering armor, wishing they could be the one adorned in steel and riding to please the King and Queen? What peasant youth with naught but a loaf of bread and a lame sow doesn’t wish to trade it all in for the lance and the bright pennant? A knight is many things—a holy warrior, a sworn sword, a villain sometimes, too, but a knight cannot help but be a symbol to all who see her. A knight means something.
HP
12
Instinct
To live by a code
Origin
Folk of the Realm
Special Qualities
Tags
Solitary, Intelligent, Organized, Cautious
Weapon Tags
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