Dungeon World
Compendium
Type to search for a spell, item, class — anything!
Searches must be at least 2 characters.
*
Cause Fear
Ongoing
Choose a target you can see and a nearby object. The target is afraid of the object so long as you maintain the spell. Their reaction is up to them: flee, panic, beg, fight. While this spell is ongoing you take -1 to Cast a Spell. You cannot target entities with less than animal intelligence (magical constructs, undead, automatons, and the like).
Choose a target you can see and a nearby object. The target is afraid of the object so long as you maintain the spell. Their reaction is up to them: flee, panic, beg, fight. While this spell is ongoing you take -1 to Cast a Spell. You cannot target entities with less than animal intelligence (magical constructs, undead, automatons, and the like).
Attributes
Class
Cleric
Details
Choose a target you can see and a nearby object. The target is afraid of the object so long as you maintain the spell. Their reaction is up to them: flee, panic, beg, fight. While this spell is ongoing you take -1 to cast a spell. You cannot target entities with less than animal intelligence (magical constructs, undead, automatons, and the like).
Level
1
Name
Cause Fear
Roll
Tags
Ongoing
Advertisement