Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Marvel Multiverse Role-Playing Game

Compendium

Type to search for a spell, item, class — anything!

Timing

Ready to play? Build unlimited Marvel Multiverse RPG characters Create Now

Edit Page Content

When a fight breaks out, adrenaline kicks in, and everything seems to go incredibly fast and break into slow motion at the same time. To help keep things clear and orderly in such chaos, we break down combat into a series of rounds and turns.

A round represents roughly five seconds of time. In the course of a round, each combatant gets to take a turn in an established sequence, during which they get to take their actions.

The exception is Reactions, which can happen out of order. These can be used to interrupt another character’s turn at crucial moments.

Attributes

Advertisement Create a free account