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Shae

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A white porcelain mask and elegant white Clothing provide form and contrast to this shadowy woman's body.

The mysterious people known as the shaes are natives of the Shadow Plane. In their own language, their name means “unbound” or “unfettered.” According to shae history, they were once humanoids who through tireless study and self-perfection managed to transcend the bonds of a definite form. Though they still bear roughly Humanoid shapes, shaes' outlines are perpetually wispy and impossible for any non-shaes to focus directly on.

Though shaes may engage in all the same pursuits and professions as other humanoids, their overwhelming racial pride often leads them to see all other humanoids—especially humans—as lesser beings. Ironically, this casual disdain sometimes leads individual shaes to gather harems of worshipful human consorts, and it is from these unions that fetchlings often issue. Humans involved in such relationships often hope to learn the secret of the shaes' power over shadows, and claim that only in sacred union with the creatures can one glimpse their true features.

Shaes are roughly 6 feet tall and weigh 100 pounds. They often wear masks and form-fitting Clothing when around other creatures in order to give the lesser beings something to focus on (such garments do not impede their blur ability).

Special Abilities

Cold (Su) A shae's touch saps Heat From living creatures, leaving patches of colorless flesh rather than physical wounds. A shae can deal 1d6 points of Cold Damage with a touch. It adds +1d6 points of Cold Damage to any melee weapon Damage it deals.

Lesser Shadow Evocation (Sp) This spell-like ability functions identically to the spell Shadow Evocation , but it can only create quasi-real versions of Sorcerer or Wizard Evocation Spells of 2nd level or lower. This spell-like ability is the equivalent of a 3rd-level spell.

Attributes

AC
16, Touch 16, Flat-footed 10 (+6 Dex)
Alignment
N
Base Atk
+4
CMB
+7
CMD
23
CR
CR 4
Cha
17
Con
18
Creature Type
Outsider (Extraplanar)
Defensive Abilities
Amorphous , Blur
Dex
22
Environment
Any (Shadow Plane)
Feats
Combat Expertise , Iron Will
Fort
+8
HP
38 (4d10+16)
Immune
Cold
Init
N Medium Outsider ( Extraplanar ) +6
Int
21
Languages
Aklo, Common, Shae
Melee
Mwk Falchion +8 (2d4+4/1820 Plus 1d6 Cold ) Or Touch +7 (1d6 Cold )
Organization
Solitary, Pair, Or Ascendance (312)
Racial Modifiers
+10 Stealth In Regions Of Low Light Or Darkness
Ref
+7
Senses
Darkvision 60 Ft., Low-light Vision; Perception +8
Size
Medium
Skills
Acrobatics +13, Bluff +10, Diplomacy +10, Disguise +10, Intimidate +7, Knowledge (Arcana) +9, Knowledge (Planes) +12, Perception +8, Sense Motive +8, Stealth +13 (+23 In Regions Of Low Light Or Darkness), Use Magic Device +10
Speed
30 Ft.
Spell-Like Abilities
(Cl 4th; Concentration +7) Constant— Blur At Will— Lesser Shadow Evocation (Dc 16)
Str
16
Treasure
Standard (Masterwork Falchion, Other Treasure)
Will
+7
Wis
13
XP
1,200
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