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Shaggy Demodand
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This toad-faced Humanoid is bloated and swollen, with folds of obsidian skin hanging down beneath two immense bat wings.
Shaggy demodands are obese outsiders that occupy the highest Status within Demodand society. The fleshy tyrants stand just under 7 feet tall and have huge bat wings capable of supporting their 600-pound weight. Their faces have the broad-set eyes of a toad and toothy underbites.
Although they still answer to their titanic masters, shaggy demodands are the masters of their kind, and serve the thanatotic titans as advisors, covert agents, or battlefield generals. In the Abyss, shaggy demodands Command great armies, leading them against demonic hordes as the balance of Abyssal power ebbs and flows. Often underestimated due to their shape, these demodands are both intelligent and cunning, and approach battle with an effective mixture of strategy and ruthless detachment.
Attributes
AC
32, Touch 17, Flat-footed 25 (+7 Dex, +15 Natural)
Creature Type
Outsider (Chaotic, Demodand, Evil, Extraplanar)
Feats
Alertness , Cleave, Combat Casting , Combat Reflexes , Empower Spell-like Ability ( Cloudkill ), Flyby Attack , Great Cleave , Improved Initiative , Intimidating Prowess , Lightning Reflexes , Multiattack , Power Attack , Quicken Spell-like Ability ( Ray Of Enfeeblement )
Init
Ce Medium Outsider ( Chaotic , Demodand , Evil , Extraplanar ) +11
Languages
Abyssal, Celestial, Common
Melee
+2 Unholy Morningstar +36/+31/+26/+21 (1d8+11), Bite +32 (2d6+4), Claw +32 (1d6+4) Or
Organization
Solitary Or Warband (1 Shaggy Demodand Plus 2-5 Tarry Demodands)
Senses
Blindsense 30 Ft., Darkvision 60 Ft., Detect Good , Detect Magic , See Invisibility ; Perception +36
Skills
Acrobatics +35 (+39 When Jumping), Bluff +28, Diplomacy +28, Fly +35, Intimidate +42, Knowledge (Arcana) +23, Knowledge (Planes) +15, Knowledge (Religion) +15, Perception +36, Sense Motive +36, Spellcraft +29, Use Magic Device +30
Special Attacks
Bite +34 (2d6+9), 2 Claws +34 (1d6+9) Faith-stealing Strike (Dc 27)
Speed
40 Ft., Fly 50 Ft. (Average)
Spell-Like Abilities
(Cl 20th; Concentration +25)
Constant— Detect Good , Detect Magic , See Invisibility
At Will— Detect Thoughts (Dc 17), Fear (Dc 19), Gaseous Form , Greater Dispel Magic , Invisibility (Self Only), Magic Circle Against Good
3/day—empowered Cloudkill (Dc 20), Fog Cloud , Quickened Ray Of Enfeeblement (Dc 16), Stinking Cloud (Dc 18)
1/day— Blasphemy (Dc 22), Chaos Hammer (Dc 19), Mass Charm Monster (Dc 23), Summon (Level 6, 1d6 Tarry Demodands Or 1d4 Slimy Demodands 60%)
Treasure
Double ( +2 Unholy Morningstar , Other Treasure)
Will
+18; +4 Vs. Divine Spells