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Pathfinder

Compendium

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Spider Swarm

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An awful, scuttling mass of legs and mandibles scrambles forward out of the Darkness.

The sight of a carpet of swarming spiders is unsettling indeed—particularly when the swarm is made up of spiders each the size of a gold coin and possessing blade-like mandibles capable of lacerating flesh with sickening ease. A swarm of spiders is a colonial mass of arachnids that relies on overwhelming much larger prey with sheer numbers rather than catching smaller snacks. While spider swarms spin webs, these webs are incapable of catching larger prey and typically serve the swarm as a lair rather than a method of capturing dinner.

Special Abilities

Poison (Ex) Swarm—injury; Save Fort DC 11; Frequency 1/round for 2 rounds; Effect 1d2 Str; Cure 1 save. The save DC is Constitution-based.

Attributes

AC
17, Touch 17, Flat-footed 14 (+3 Dex, +4 Size)
Alignment
N
Base Atk
+1
CMB
&Mdash;
CMD
&Mdash
CR
CR 1
Cha
2
Con
10
Creature Type
Vermin (Swarm)
Defensive Abilities
Swarm Traits
Dex
17
Environment
Any
Fort
+3
HP
9 (2d8)
Immune
Mind-affecting Effects, Weapon Damage
Init
N Diminutive Vermin ( Swarm ) +3
Int
&Mdash;
Melee
Swarm (1d6 Plus Poison And Distraction)
Organization
Solitary, Pair, Tangle (36 Swarms) Or Colony (1120 Swarms)
Racial Modifiers
+4 Perception ; Uses Dexterity For Climb Checks
Reach
0 Ft.
Ref
+3
Senses
Darkvision 60 Ft., Tremorsense 30 Ft.; Perception +4
Size
Diminutive
Skills
Climb +11, Perception +4
Space
10 Ft.
Special Attacks
Distraction (Dc 11)
Speed
20 Ft., Climb 20 Ft.
Str
1
Treasure
None
Will
+0
Wis
10
XP
400
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