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Wickerman

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This humanoid-shaped colossus is a towering fury of burning wicker and wood.

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Wickerman

Attributes

AC
20, Touch 5, Flat-footed 17 (+3 Dex, +15 Natural, 8 Size)
Alignment
N
Base Atk
+14
CMB
+35 (+39 Grapple)
CMD
48
CR
CR 13
Cha
7
Con
&Mdash;
Cost
60,000 Gp
Creature Type
Construct (Fire)
Defensive Abilities
Fire Healing, Hardness 5
Dex
16
Environment
Any Land
Fort
+4
HP
157 (14d10+80); Fast Healing 1
Immune
Construct Traits, Fire
Init
N Colossal Construct (Fire) +3
Int
&Mdash;
Melee
2 Slams +19 (2d8+13 Plus Burn And Grab)
Organization
Solitary
Ranged
Burning Brand +9 (4d6+13 Plus Burn)
Reach
30 Ft.
Ref
+7
Requirements
Craft Construct , Fire Seeds , Wall Of Fire , Warp Wood , Creator Must Be Caster Level 12th
SQ
Constant Blaze
Senses
Darkvision 60 Ft., Low-light Vision; Perception +0
Size
Colossal
Skill
Craft (Carpentry) Or Craft (Sculptures) Dc 15
Space
30 Ft.
Special Attacks
Burn (1d6 Fire, Dc 17), Wicker Cage
Speed
30 Ft.
Str
37
Treasure
None
Weaknesses
Vulnerable To Cold
Will
+4
Wis
10
XP
25,600
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