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Death Knell
You draw forth the ebbing life force of a Creature and use it to fuel your own power. Upon casting this spell, you touch a living Creature that has –1 or fewer Hit Points. If the subject fails its Saving Throw, it dies, and you gain 1d8 temporary Hit Points and a +2 enhancement bonus to Strength. Additionally, your effective Caster Level goes up by +1, improving spell effects dependent on Caster Level. This increase in effective Caster Level does not grant you access to more spells. These effects last for 10 minutes per HD of the subject Creature.
Attributes
Casting Time
1 standard action
Components
V, S
Duration
Instantaneous/10 minutes per HD of subject; see text
Level
Cleric 2
Range
Touch
Saving Throw
Will negates
School
Necromancy [death, evil]
Spell Resistance
Yes
Target
Living creature touched
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