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Pathfinder

Compendium

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Life Channel

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When cast on a Creature with Negative Energy Affinity, the target is able to convert channeled positive energy into temporary Hit Points. When subject to an effect that heals Hit Points only to living creatures (such as Cure Light Wounds or channel positive energy), the target gains a number of temporary Hit Points equal to half the number of Hit Points that the positive energy would normally heal. These temporary Hit Points go away at the end of this spell's Duration.

Attributes

Casting Time
1 standard action
Component
V, S
Duration
1 minute/level
Level
Cleric 2
Range
Touch
Saving Throw
Fortitude negates (harmless)
School
Transmutation
Spell Resistance
Yes (Harmless)
Target
One touched creature with negative energy affinity
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