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Pathfinder

Compendium

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Shield Archon

Shield archons are the mighty rocks of celestial armies, withstanding waves of demons and devils without complaint. Though more than capable of tearing apart lesser demons and devils, their true Strength lies in their ability to shrug off deadly attacks from superior opponents, giving their offense-oriented allies time to flank and overwhelm their mutual foes. Shield archons are 9 feet tall and weigh 800 pounds.

Special Abilities

Spear and Shield (Su) At will as a free Action, a Shield Archon Can transform his hands into a +1 tower Shield And a +3 Shortspear , or either individually, or back to hands again. He cannot transform both hands into shields or both into shortspears. A Shield Archon Never takes the typical 2 Penalty on attack rolls while wielding a tower Shield. A Shield Archon 's Weapons cannot be disarmed, but they can be sundered. If a Shield Archon Loses his spear or Shield, he can manifest a new one as a full-round Action. When a Shield Archon Is slain, these two items fade away—they cannot be looted or wielded by any other Creature.

Stability (Ex) Shield archons receive a +4 racial bonus to CMD when resisting a Bull Rush or trip attempt.

Transpose Ally (Su) Once per day as a standard Action, a Shield Archon Can Teleport to the location of a willing (or unconscious) ally and immediately Teleport that ally to the Archon 's previous position, in effect switching places with the ally. The Archon Must have line of effect to the target.

Attributes

Shield Archon

CR 10

  • XP

    9,600
  • Lg Large Outsider (Archon, Extraplanar, Good, Lawful)
  • Init

    +5;

    Senses

    Darkvision 60 Ft., Low-light Vision;Perception +15
  • Aura

    Aura Of Menace (Dc 18), Magic Circle Against Evil
  • DEFENSE

  • AC

    29, touch 10, flat-footed 28 (+2 Deflection Vs. Evil)
  • hp

    112(9d10+63)
  • Fort

    +13,

    Ref

    +7,

    Will

    +8
  • DR

    10/evil;

    Immunities

    Electricity, Petrification;

    SR

    21
  • OFFENSE

  • Speed

    40 Ft., Fly 90 Ft. (Good); 30 Ft., Fly 60 Ft. In Armor
  • Melee

    +3 Shortspear +16/+11 (1d8+10)
  • Special Attacks

    Transpose Ally
  • Reach

    10 Ft.
  • Spell-Like Abilities

    (CL 9; concentration +11 )
  • STATISTICS

  • Str

    20,

    Dex

    13,

    Con

    25,

    Int

    14,

    Wis

    16,

    Cha

    15
  • Base Atk

    +9;

    CMB

    15;

    CMD

    26
  • Feats

    Combat Reflexes, Improved Initiative, Iron Will, Shield Focus, Stand Still, Weapon Specialization (Shortspear) B,
  • Skills

    Diplomacy +14 Fly +0 Intimidate +14 Knowledge (religion) +14 Perception +15 Sense Motive +15 Stealth +-6 Survival +15
  • Languages

    Celestial, Draconic, Infernal; Truespeech
  • SQ

    Spear And Shield, Stability
  • ECOLOGY

  • Environment

    Any (Heaven)
  • Organization

    Solitary, Pair, Or Squad (3-5)
  • Treasure

    Standard (Full Plate, Other Treasure)