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Communal Reinforce Armaments
You reinforce Weapons or armor suits to give them a temporarily upgrade or mitigate the fragile quality. A suit of armor or weapon touched that has the fragile quality is not considered to have the fragile quality for the spell's Duration. Normal armor suits or Weapons subjected to this spell instead gain the masterwork quality for the spell's Duration and their hardness is doubled. If this spell is cast on masterwork or magical armor or Weapons, their hardness is doubled for the Duration of the spell.
Attributes
Casting Time
1 standard action
Components
V, S, M/DF (a metal pin)
Critical Range
Touch
Duration
10 minutes/level (divide the duration in 10-minute intervals among the objects touched)
Level
Cleric 2, magus 2, sorcerer/wizard 2, witch 2
Saving Throw
Will negates (harmless, object)
School
Transmutation
Spell Resistance
Yes (Harmless, Object)
Target
Armor suits or weapons touched
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