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Pathfinder

Compendium

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Daze

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This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.

Attributes

Casting Time
1 standard action
Components
V, S, M (a pinch of wool or similar substance)
Duration
1 round
Level
Bard 0, Sorcerer/wizard 0
Range
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Will negates
School
Enchantment (compulsion) [mind-affecting]
Spell Resistance
Yes
Target
One humanoid creature of 4 HD or less
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