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Pathfinder

Compendium

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Fester

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Necrotic energy permeates the target, blocking healing abilities. The subject gains spell resistance equal to 12 + your caster level against effects that restore hit points or grant temporary hit points. In addition, any healing provided by effects that ignore spell resistance (such as fast healing, regeneration, and some spells) are halved. If the target succeeds on a Fortitude saving throw, fester lasts only a single round.

Attributes

Casting Time
1 standard action
Components
V, S, M (rotted meat)
Duration
1 round/level or 1 round; see text
Level
Inquisitor 3, Witch 2
Range
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Fortitude partial
School
Necromancy
Spell Resistance
Yes
Target
One living creature
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