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Ghoul Touch
Imbuing you with negative energy, this spell allows you to paralyze a single living humanoid for the duration of the spell with a successful melee touch attack.
A paralyzed subject exudes a carrion stench that causes all living creatures (except you) in a 10-foot-radius spread to become sickened (Fortitude negates). A neutralize poison spell removes the effect from a sickened creature, and creatures immune to poison are unaffected by the stench. This is a poison effect.
Attributes
Casting Time
1 standard action
Components
V, S, M (cloth from a ghoul or earth from a ghoul's lair)
Duration
1d6+2 rounds
Level
Sorcerer/wizard 2
Range
Touch
Saving Throw
Fortitude negates
School
Necromancy
Spell Resistance
Yes
Target
Living humanoid touched
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