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Greater Contagion
The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle fever, filth fever, leprosy, mindfire, red ache, shakes, or slimy doom. The Disease is contracted immediately (the onset period does not apply). Use the disease's listed frequency and save DC to determine further effects. For more information see Diseases.
The victim cannot overcome the Disease without magic—making the required number of saves does not cure it. The DC to remove the Disease with magic is equal to the save DC + 5.
Attributes
Casting Time
1 standard action
Components
V, S
Duration
Instantaneous
Level
Cleric 5, Druid 5, Sorcerer/wizard 6, Witch 5
Range
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Fortitude negates
School
Necromancy [disease, evil]
Spell Resistance
Yes
Target
One living creature
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