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Pathfinder

Compendium

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Table of Contents

  • Attributes
  • Jump
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    Jump

    The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long jumps. The enhancement bonus increases to +20 at Caster Level 5th, and to +30 (the maximum) at Caster Level 9th.

    Attributes

    Jump

    Druid 1, Ranger 1, Sorcerer/wizard 1
    • School: Transmutation
    • Casting Time: 1 standard action
    • Range: Touch
    • Target: Creature touched
    • Duration: 1 min./level (D)
    • Saving Throw: Will negates (harmless)
    • Spell Resistance: Yes