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Magic Vestment
You imbue a suit of armor or a Shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).
An outfit of regular Clothing counts as armor that grants no AC bonus for the purpose of this spell.
Attributes
Casting Time
1 standard action
Components
V, S, DF
Duration
1 hour/level
Level
Cleric 3
Range
Touch
Saving Throw
Will negates (harmless, object)
School
Transmutation
Spell Resistance
Yes (Harmless, Object)
Target
Armor or shield touched
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