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Pathfinder

Compendium

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Magic Vestment

You imbue a suit of armor or a Shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).

An outfit of regular Clothing counts as armor that grants no AC bonus for the purpose of this spell.

Attributes

Magic Vestment

Cleric 3
  • School: Transmutation
  • Casting Time: 1 standard action
  • Range: Touch
  • Target: Armor or shield touched
  • Duration: 1 hour/level
  • Saving Throw: Will negates (harmless, object)
  • Spell Resistance: Yes (Harmless, Object)