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Rage
Each affected Creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a –2 Penalty to AC. The effect is otherwise identical with a barbarian's rage except that the subjects aren't fatigued at the end of the rage.
Attributes
Casting Time
1 standard action
Components
V, S
Duration
Concentration + 1 round/level (D)
Level
Bard 2, Sorcerer/wizard 3
Range
Medium (100 ft. + 10 ft./level)
Saving Throw
None
School
Enchantment (compulsion) [mind-affecting]
Spell Resistance
Yes
Target
One willing living creature per three levels, no two of which may be more than 30 ft. apart
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